KHOUDRI, Insaf; KHOUDRI, Abderrafii. Examining the Influence of Gamification on the Enjoyment, Engagement, and Motivation of Secondary School Students: A Case Study of Vevox. International Journal of Current Educational Studies (IJCES), [S. l.], v. 2, n. 2, p. 1–15, 2023. DOI: 10.46328/ijces.77. Disponível em: https://www.ijces.net/index.php/ijces/article/view/77. Acesso em: 23 tem. 2025.